AI Insights · Timothy · October 2025
Top Battlefield Commander Games in Turkey Q3 2025
Explore the performance of the top battlefield commander games in Turkey during Q3 2025, with insights from Sensor Tower.
The third quarter of 2025 saw interesting trends in the performance of top battlefield commander games on a unified platform in Turkey. Data provided by Sensor Tower highlights key metrics such as weekly downloads, revenue, and active users.
Clash Royale from Supercell experienced fluctuations in weekly revenue, reaching a peak of approximately $170K in early September. The game maintained a consistent download rate, with a notable increase to 115K downloads by the end of September. Active users remained strong, starting at around 2.6M and ending the quarter at approximately 2.7M.
TFT: Teamfight Tactics by Riot Games saw its weekly revenue climb to $28.6K in mid-August before tapering off. Downloads decreased gradually, dropping to about 3.4K by late September. Active users peaked at 46K in mid-July, showing a steady decline to 32.7K at the quarter's end.
Revenge of Sultans from ONEMT showed a modest revenue increase, peaking at $7.3K in early July. Weekly downloads remained low, while active users increased from 14 to 70 in early August, then gradually decreased.
We Are Warriors! by Lessmore UG saw revenue peak at $4.8K at the end of September. Downloads initially peaked at 18.7K in early July, then gradually decreased to 5.5K. Active users started at 48.6K and ended at 28.3K, marking a notable decline.
Magic Chess: Go Go from VIZTA PTE. LTD. had varied revenue, peaking at $6.2K in early September. Downloads were highest at 17.2K in early July, with a decline to 3.1K by the end of September. Active users decreased from 41.8K to 24.7K during the quarter.
For more detailed insights and analysis, visit Sensor Tower.